BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Asia/Seoul X-LIC-LOCATION:Asia/Seoul BEGIN:STANDARD TZOFFSETFROM:+0900 TZOFFSETTO:+0900 TZNAME:KST DTSTART:18871231T000000 DTSTART:19881009T020000 END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20230103T035347Z LOCATION:Room 323\, Level 3\, West Wing DTSTART;TZID=Asia/Seoul:20221207T140000 DTEND;TZID=Asia/Seoul:20221207T160000 UID:siggraphasia_SIGGRAPH Asia 2022_sess256@linklings.com SUMMARY:ACM Best of CHI DESCRIPTION:Talks\n\nMeander Coil++: A Body-scale Wireless Power Transmiss ion Using Safe-to-body and Energy-efficient Transmitter Coil\n\nKawahara\n \nWearable devices for life-logging and healthcare have been studied, but the need for frequent charging imposes inconvenience for long-term use. In tegrating textile-based wireless chargers (i.e., coil) into clothing enabl es sustainable wearable computing by charging the on-body devices in use. Howeve...\n\n---------------------\nAirRacket: Perceptual Design of Ungrou nded, Directional Force Feedback to Improve Virtual Racket Sports Experien ces\n\nCheng\n\nWe present AirRacket, perceptual modeling and design of un grounded, directional force feedback for virtual racket sports. Using comp ressed air propulsion jets to provide directional impact forces, we iterat ively designed for three popular sports that span a wide range of force ma gnitudes: ping-pong,...\n\n---------------------\nParacentral and near-per ipheral visualizations: Towards attention-maintaining secondary informatio n presentation on OHMDs during in-person social interactions\n\nJanaka\n\n Optical see-through Head-Mounted Displays (OST HMDs, OHMDs) are known to f acilitate situational awareness while accessing secondary information. How ever, information displayed on OHMDs can cause attention shifts, which dis tract users from natural social interactions. We hypothesize that informat ion ...\n\n---------------------\nTowards Relatable Explainable AI with th e Perceptual Process\n\nZhang\n\nMachine learning models need to provide c ontrastive explanations, since people often seek to understand why a puzzl ing prediction occurred instead of some expected outcome. Current contrast ive explanations are rudimentary comparisons between examples or raw featu res, which remain difficult to interp...\n\n---------------------\nA Layer ed Authoring Tool for Stylized 3D animations\n\nMa\n\nGuided by the 12 pri nciples of animation, stylization is a core 2D animation feature but has b een utilized mainly by experienced animators. Although there are tools for stylizing 2D animations, creating stylized 3D animations remains a challe nging problem due to the additional spatial dimension and ...\n\n\nRegistr ation Category: FULL ACCESS, EXPERIENCE PLUS ACCESS, TRADE EXHIBITOR\n\nLa nguage: ENGLISH\n\nFormat: IN-PERSON END:VEVENT END:VCALENDAR