BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Asia/Seoul X-LIC-LOCATION:Asia/Seoul BEGIN:STANDARD TZOFFSETFROM:+0900 TZOFFSETTO:+0900 TZNAME:KST DTSTART:18871231T000000 DTSTART:19881009T020000 END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20230103T035347Z LOCATION:Room 323\, Level 3\, West Wing DTSTART;TZID=Asia/Seoul:20221207T110000 DTEND;TZID=Asia/Seoul:20221207T123000 UID:siggraphasia_SIGGRAPH Asia 2022_sess255@linklings.com SUMMARY:NVIDIA Technical Session DESCRIPTION:Talks\n\nAs companies in all industries embrace the potential of metaverse and are more proactive in using simulations to develop new pr oducts and services, improve customer experience, and improve operational efficiency, a completely innovative future is expected over the next decad e.\nDigital Twin and Virtual Human technologies are key technologies that enable this metaverse and are already being used by organizations of all t ypes in innovative industrial/scientific discovery applications.\n\nIn NVI DIA Tech talks, NVIDIA and three leading startup will introduce various sh owcases of AI and Omniverse platform in the fields of Medical Image, E-com merce, and M&E.\nThe session will be moderated by Wan Seo, NVIDIA Develope r Relations Manager.\n\nFuture of Animation with AI-powered Workflow\n\nLe e\n\nThe recent work shown by generative AI surprised everyone in the 2D g raphics community. While the next challenge of creative AI is expected to be the most extensive media industry, games, and movies, Plask - an NVIDIA inception program member - is automating virtual production based on huma n pose es...\n\n---------------------\nMEDIP-enabled medical image digital twinning in NVIDIA OMNIVERSE: MEDICAL IP\n\nYoon\n\nMEDICAL IP establishe s a vertical integration of technologies in the FDA-approved MEDIP PRO sof tware for the multimodal materialization of patient-specific anatomy rangi ng from medical image processing, AI automatic volumetric segmentation, CA D/CAM modeling, and visual and 3D printing to augmented a...\n\n---------- -----------\nNeRF-as-a-Service: Applied Implicit Neural Representation for a real-world product\n\nYun\n\nCost-effective 3D/XR based online shopping has been a long-lasting dream of e-commerce. Recent explosions of Neural Radiance Fields (NeRF) and NVIDIA’s Instant Neural Graphics Primitives (IN GP) have revealed some visions of the dream. In this talk, we explore how NeRF can be applied to a real ...\n\n---------------------\nDigital Human Technology on NVIDIA Omniverse\n\nSeol\n\nIn this talk, we introduce NVIDI A omniverse and digital human technology based on the Omniverse framework. The digital human animation technology includes AI-driven animation syste ms such as Audio2Face and Audio2Gesture, and the graph-based animation sys tem. For rendering technology, we present an i...\n\n\nRegistration Catego ry: FULL ACCESS, EXPERIENCE PLUS ACCESS, EXPERIENCE ACCESS, TRADE EXHIBITO R\n\nLanguage: ENGLISH\n\nFormat: IN-PERSON END:VEVENT END:VCALENDAR