BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Asia/Seoul X-LIC-LOCATION:Asia/Seoul BEGIN:STANDARD TZOFFSETFROM:+0900 TZOFFSETTO:+0900 TZNAME:KST DTSTART:18871231T000000 DTSTART:19881009T020000 END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20230103T035306Z LOCATION:Auditorium\, Level 5\, West Wing DTSTART;TZID=Asia/Seoul:20221206T100000 DTEND;TZID=Asia/Seoul:20221206T120000 UID:siggraphasia_SIGGRAPH Asia 2022_sess153_papers_470@linklings.com SUMMARY:Compressing Geodesic Information for Fast Point-to-Point Geodesic Distance Queries DESCRIPTION:Technical Papers\n\nCompressing Geodesic Information for Fast Point-to-Point Geodesic Distance Queries\n\nGotsman, Hormann\n\nGeodesic d istances between pairs of points on a 3D mesh surface are a crucial ingred ient of many geometry processing tasks, but are notoriously difficult to c ompute efficiently on demand. We propose a novel method for the compact st orage of geodesic distance information, which enables answering point-to-p oint geodesic distance queries very efficiently. For a triangle mesh with n vertices, if computing the geodesic distance to all vertices from a sing le source vertex costs O(f(n)) time, then we generate a database of size O (mn log n) in O((f(n)+m³n) √n) time in a preprocessing stage, where m is a constant that depends on the geometric complexity of the surface. We achi eve this by computing a nested bisection of the mesh surface using separat or curves and storing compactly-described functions approximating the dist ances between each mesh vertex and a small relevant subset of these curves . Using this database, the geodesic distance between two mesh vertices can then be approximated well by solving a small number of simple univariate minimization problems in O(m log n) worst case time and O(m) average case time. Our method provides an excellent tradeoff between the size of the da tabase, query runtime, and accuracy of the result. It can be used to compr ess exact or approximate geodesic distances, e.g., those obtained by VTP ( exact), fast DGG, fast marching, or the heat method (approximate) and is v ery efficient if f(n)=n, as for the fast DGG method.\n\nRegistration Categ ory: FULL ACCESS, EXPERIENCE PLUS ACCESS, EXPERIENCE ACCESS, TRADE EXHIBIT OR\n\nLanguage: ENGLISH\n\nFormat: IN-PERSON URL:https://sa2022.siggraph.org/en/full-program/?id=papers_470&sess=sess15 3 END:VEVENT END:VCALENDAR