BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Asia/Seoul X-LIC-LOCATION:Asia/Seoul BEGIN:STANDARD TZOFFSETFROM:+0900 TZOFFSETTO:+0900 TZNAME:KST DTSTART:18871231T000000 DTSTART:19881009T020000 END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20230103T035311Z LOCATION:Room 325-AB\, Level 3\, West Wing DTSTART;TZID=Asia/Seoul:20221208T140000 DTEND;TZID=Asia/Seoul:20221208T153000 UID:siggraphasia_SIGGRAPH Asia 2022_sess169_papers_263@linklings.com SUMMARY:LuisaRender: A High-Performance Rendering Framework with Layered a nd Unified Interfaces on Stream Architectures DESCRIPTION:Technical Communications, Technical Papers\n\nLuisaRender: A H igh-Performance Rendering Framework with Layered and Unified Interfaces on Stream Architectures\n\nZheng, Zhou, Chen, Yan, Zhang...\n\nThe advanceme nts in hardware have drawn more attention than ever to high-quality offlin e rendering with modern stream processors, both in the industry and in res earch fields. However, the graphics APIs are fragmented and existing shadi ng languages lack high-level constructs such as polymorphism, which adds c omplexity to developing and maintaining cross-platform high-performance re nderers. We present LuisaRender, a high-performance rendering framework fo r modern stream-architecture hardware. Our main contribution is an express ive C++-embedded DSL for kernel programming with JIT code generation and c ompilation. We also implement a unified runtime layer with resource wrappe rs and an optimized Monte Carlo renderer. Experiments on test scenes show that LuisaRender achieves much higher performance than existing research r enderers on modern graphics hardware, e.g., 5–11× faster than PBRT-v4 and 4–16× faster than Mitsuba 3.\n\nRegistration Category: FULL ACCESS, ON-DEM AND ACCESS\n\nLanguage: ENGLISH\n\nFormat: IN-PERSON, ON-DEMAND URL:https://sa2022.siggraph.org/en/full-program/?id=papers_263&sess=sess16 9 END:VEVENT END:VCALENDAR