BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Asia/Seoul X-LIC-LOCATION:Asia/Seoul BEGIN:STANDARD TZOFFSETFROM:+0900 TZOFFSETTO:+0900 TZNAME:KST DTSTART:18871231T000000 DTSTART:19881009T020000 END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20230103T035308Z LOCATION:Room 325-AB\, Level 3\, West Wing DTSTART;TZID=Asia/Seoul:20221207T110000 DTEND;TZID=Asia/Seoul:20221207T123000 UID:siggraphasia_SIGGRAPH Asia 2022_sess161_papers_398@linklings.com SUMMARY:FDNeRF: Few-shot Dynamic Neural Radiance Fields for Face Reconstru ction and Expression Editing DESCRIPTION:Technical Communications, Technical Papers\n\nFDNeRF: Few-shot Dynamic Neural Radiance Fields for Face Reconstruction and Expression Edi ting\n\nZHANG, LI, WAN, WANG, LIAO\n\nWe propose a Few-shot Dynamic Neural Radiance Field (FDNeRF), the first NeRF-based method capable of reconstru ction and expression editing of 3D faces based on a small number of dynami c images. Unlike existing dynamic NeRFs that require dense images as input and can only be modeled for a single identity, our method enables face re construction across different persons with few-shot inputs. Compared to st ate-of-the-art few-shot NeRFs designed for modeling static scenes, the pro posed FDNeRF accepts view-inconsistent dynamic inputs and supports arbitra ry facial expression editing, i.e., producing faces with novel expressions beyond the input ones. To handle the inconsistencies between dynamic inpu ts, we introduce a well-designed conditional feature warping (CFW) module to perform expression conditioned warping in 2D feature space, which is al so identity adaptive and 3D constrained. As a result, features of differen t expressions are transformed into the target ones. We then construct a ra diance field based on these view-consistent features and use volumetric re ndering to synthesize novel views of the modeled faces. Extensive experime nts with quantitative and qualitative evaluation demonstrate that our meth od outperforms existing dynamic and few-shot NeRFs on both 3D face reconst ruction and expression editing tasks. Code is available at https://github. com/FDNeRF/FDNeRF.\n\nRegistration Category: FULL ACCESS, ON-DEMAND ACCESS \n\nLanguage: ENGLISH\n\nFormat: IN-PERSON, ON-DEMAND URL:https://sa2022.siggraph.org/en/full-program/?id=papers_398&sess=sess16 1 END:VEVENT END:VCALENDAR