BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Asia/Seoul X-LIC-LOCATION:Asia/Seoul BEGIN:STANDARD TZOFFSETFROM:+0900 TZOFFSETTO:+0900 TZNAME:KST DTSTART:18871231T000000 DTSTART:19881009T020000 END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20230103T035348Z LOCATION:Room 324\, Level 3\, West Wing DTSTART;TZID=Asia/Seoul:20221208T110000 DTEND;TZID=Asia/Seoul:20221208T123000 UID:siggraphasia_SIGGRAPH Asia 2022_sess164@linklings.com SUMMARY:Cloth and Hair Simulation DESCRIPTION:Technical Papers\n\nThe presentations will be followed by a 30 -min Interactive Discussion Session at Room 325-CD.\n\nThe Technical Paper s program is the premier international forum for disseminating new scholar ly work in computer graphics and interactive techniques. Technical Papers are published as a special issue of ACM Transactions on Graphics. In addit ion to papers selected by the SIGGRAPH Asia 2022 Technical Papers Jury, th e conference presents papers that have been published in ACM Transactions on Graphics during the past year. Accepted papers adhere to the highest sc ientific standards.\n\nProgressive Simulation for Cloth Quasistatics\n\nZh ang, Dumas, Fei, Jacobson, James...\n\nThe trade-off between speed and fid elity in cloth simulation is a fundamental computational problem in comput er graphics and computational design. Coarse cloth models provide the inte ractive performance required by designers, but they can not be simulated a t higher resolutions (``up-resed'') without...\n\n---------------------\nM otion Guided Deep Dynamic 3D Garments\n\nZhang, Ceylan, Mitra\n\nRealistic dynamic garments on animated characters have many AR/VR applications. Whi le authoring such dynamic garment geometry is still a challenging task, d ata-driven simulation provides an attractive alternative, especially if it can be controlled simply using the motion of the underlying characte...\n \n---------------------\nDressing Avatars: Deep Photorealistic Appearance for Physically Simulated Clothing\n\nXiang, Bagautdinov, Stuyck, Prada, Ro mero...\n\nDespite recent progress in developing animatable full-body avat ars, realistic modeling of clothing - one of the core aspects of human sel f-expression - remains an open challenge. State-of-the-art physical simula tion methods can generate realistically behaving clothing geometry at inte ractive rates. ...\n\n---------------------\nNeural Cloth Simulation\n\nBe rtiche, Madadi, Escalera\n\nWe present a general framework for the garment animation problem through unsupervised deep learning inspired in physical ly based simulation. Existing trends in the literature already explore thi s possibility. Nonetheless, these approaches do not handle cloth dynamics. Here, we propose the first meth...\n\n---------------------\nA Biological ly Inspired Hair Aging Model\n\nBalbão, Walter\n\nHair rendering has been a focal point of attention in computer graphics for the last couple of dec ades. However, there have been few contributions to the modeling and rende ring of the natural hair aging phenomenon. We present a new technique that simulates the process of hair graying and hair thinni...\n\n------------- --------\nLearning-Based Bending Stiffness Parameter Estimation by a Drape Tester\n\nFeng, Huang, Xu, Wang\n\nReal-world fabrics often possess compl icated nonlinear, anisotropic bending stiffness properties. Measuring the physical parameters of such properties for physics-based simulation is di fficult yet unnecessary, due to the persistent existence of numerical erro rs in simulation technology. In this wo...\n\n\nRegistration Category: FU LL ACCESS, ON-DEMAND ACCESS\n\nLanguage: ENGLISH\n\nFormat: IN-PERSON, ON- DEMAND END:VEVENT END:VCALENDAR