BEGIN:VCALENDAR VERSION:2.0 PRODID:Linklings LLC BEGIN:VTIMEZONE TZID:Asia/Seoul X-LIC-LOCATION:Asia/Seoul BEGIN:STANDARD TZOFFSETFROM:+0900 TZOFFSETTO:+0900 TZNAME:KST DTSTART:18871231T000000 DTSTART:19881009T020000 END:STANDARD END:VTIMEZONE BEGIN:VEVENT DTSTAMP:20230103T035311Z LOCATION:Room 324\, Level 3\, West Wing DTSTART;TZID=Asia/Seoul:20221208T153000 DTEND;TZID=Asia/Seoul:20221208T170000 UID:siggraphasia_SIGGRAPH Asia 2022_sess166_papers_483@linklings.com SUMMARY:Water Simulation and Rendering from a Still Photograph DESCRIPTION:Technical Communications, Technical Papers\n\nWater Simulation and Rendering from a Still Photograph\n\nSugimoto, He, Liao, Sander\n\nWe propose an approach to simulate and render realistic water animation from a single still input photograph. We first segment the water surface, esti mate rendering parameters, and compute water reflection textures with a co mbination of neural networks and traditional optimization techniques. Then we propose an image-based screen space local reflection model to render t he water surface overlaid on the input image and generate real-time water animation. Our approach creates realistic results with no user interventio n for a wide variety of natural scenes containing large bodies of water wi th different lighting and water surface conditions. Since our method provi des a 3D representation of the water surface, it naturally enables direct editing of water parameters and also supports interactive applications lik e adding synthetic objects to the scene.\n\nRegistration Category: FULL AC CESS, ON-DEMAND ACCESS\n\nLanguage: ENGLISH\n\nFormat: IN-PERSON, ON-DEMAN D URL:https://sa2022.siggraph.org/en/full-program/?id=papers_483&sess=sess16 6 END:VEVENT END:VCALENDAR