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Technology Behind Mesh to Metahuman
DescriptionMetahuman is a complete framework to bring any creator the power to create and use highly realistic digital human characters. A cloud based tool, Metahuman creator was presented for users to create fully rigged photorealistic digital humans in minutes. The latest Metahuman release brings a new mesh to metahuman technology which offers an exciting feature that you can turn your scan, sculpt or model into a metahuman in Unreal Engine. We will present the core computer graphics and machine learning technologies utilized in the pipeline to bring the metahuman creator and mesh to metahuman technology to end users.
TimeThursday, 8 December 202212:00pm - 1:00pm KST
LocationAuditorium, Level 5, West Wing
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